fix: two-player lobby deadlock
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+2
-1
@@ -240,7 +240,8 @@ components:
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description: Opaque, reboot-scoped session token.
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Role:
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type: string
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enum: [player1, player2, spectator]
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enum: [player1, player2, spectator, player]
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description: '`player` atomically assigns the first available player slot; responses always contain player1 or player2.'
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Mode:
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type: string
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enum: [human, bot]
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