feat: establish the bounded production architecture
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#pragma once
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#include <stdint.h>
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enum {
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kBoardWidth = 10,
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kBoardHeight = 10,
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kBoardCellCount = kBoardWidth * kBoardHeight,
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kFleetShipCount = 10,
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kPlayerCapacity = 2,
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kSpectatorCapacity = 8,
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kSessionCapacity = kPlayerCapacity + kSpectatorCapacity,
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kCommandQueueCapacity = 16,
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kStateMessageCapacity = 512,
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kRequestBodyCapacity = 192,
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kSessionTokenBytes = 16,
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kDisplayNameBytes = 80,
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};
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