feat: establish the bounded production architecture

This commit is contained in:
2026-08-28 22:28:24 +03:00
parent 4ff1718307
commit a957d0defc
21 changed files with 235 additions and 5 deletions
+7
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#pragma once
#include "app_config.h"
#include "game_types.h"
typedef struct { role_t role; bool occupied; uint8_t token[kSessionTokenBytes]; char name[kDisplayNameBytes + 1]; } session_t;
typedef struct { session_t entries[kSessionCapacity]; } session_manager_t;