Files

16 lines
235 B
C

#pragma once
#include <stdint.h>
#include "game_types.h"
typedef struct {
uint16_t games;
uint16_t wins;
uint16_t losses;
uint16_t ships_sunk;
uint32_t shots;
uint32_t hits;
uint32_t misses;
} cumulative_statistics_t;