fix(player): align edge projections with avatar drag
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@@ -1684,3 +1684,12 @@ map moves below it; displacement controls speed; approximately 100 ms is ideal,
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isolated-network 200-sample runs, and maximum-session diagnostics are still
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required for acceptance criteria 6, 7, 9, and 10. Milestone 017 remains
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`IN_PROGRESS`; Milestone 018 has not been started.
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- On 2026-09-09, an edge-projection correction translated the received maze so
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the authoritative `self` cell remains below the centered avatar. Drag
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displacement now starts at pointer-down, preventing a touch near the
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transparent target edge from selecting an unintended direction. `bash
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scripts/run_host_tests.sh` passed with 18 browser tests and deterministic
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web-asset verification (`907d0323bd48120dd51034014df6bb21de375631adf9559af88d16a52f9958cf`,
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25,346 of 1,572,864 allowed compressed bytes). Firmware and filesystem
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rebuilds passed with 58,868 of 327,680 RAM bytes, 1,027,966 of 2,097,152
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application bytes, and a 2,031,616-byte LittleFS image.
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