fix(player): align edge projections with avatar drag

This commit is contained in:
2026-09-10 01:02:43 +03:00
parent 1396bad76d
commit 5a806fb5b8
5 changed files with 48 additions and 4 deletions
+9
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@@ -1684,3 +1684,12 @@ map moves below it; displacement controls speed; approximately 100 ms is ideal,
isolated-network 200-sample runs, and maximum-session diagnostics are still
required for acceptance criteria 6, 7, 9, and 10. Milestone 017 remains
`IN_PROGRESS`; Milestone 018 has not been started.
- On 2026-09-09, an edge-projection correction translated the received maze so
the authoritative `self` cell remains below the centered avatar. Drag
displacement now starts at pointer-down, preventing a touch near the
transparent target edge from selecting an unintended direction. `bash
scripts/run_host_tests.sh` passed with 18 browser tests and deterministic
web-asset verification (`907d0323bd48120dd51034014df6bb21de375631adf9559af88d16a52f9958cf`,
25,346 of 1,572,864 allowed compressed bytes). Firmware and filesystem
rebuilds passed with 58,868 of 327,680 RAM bytes, 1,027,966 of 2,097,152
application bytes, and a 2,031,616-byte LittleFS image.