fix(player): align edge projections with avatar drag
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@@ -95,6 +95,13 @@ test("player map cells enlarge small projections without exceeding a readable bo
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assert.ok(fourByFour <= 72);
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});
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test("authoritative self cell remains below the centered avatar at map edges", () => {
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assert.deepEqual(player.playerMapOffset(0, 7, 0, 0, 7, 7, 46), {x: 138, y: 138});
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assert.deepEqual(player.playerMapOffset(48, 7, 0, 0, 7, 7, 46), {x: -138, y: -138});
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assert.deepEqual(player.playerMapOffset(24, 7, 1, 1, 5, 5, 46), {x: 0, y: 0});
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assert.deepEqual(player.playerMapOffset(-1, 7, 0, 0, 7, 7, 46), {x: 0, y: 0});
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});
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test("onboarding has bounded, replayable steps", () => {
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assert.equal(player.ONBOARDING_STEPS.length, 8);
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assert.equal(player.nextOnboardingStep(0), 1);
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@@ -111,6 +118,8 @@ test("avatar control resets safely and retains accessible alternatives", () => {
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assert.match(script, /addEventListener\("blur", resetAvatarControl\)/);
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assert.match(script, /connectionState !== "online"\) resetAvatarControl\(\)/);
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assert.match(script, /snapshot\.phase === "paused"\) \{ resetAvatarControl\(\)/);
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assert.match(script, /state\.avatar\.startX = event\.clientX/);
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assert.match(script, /event\.clientX - state\.avatar\.startX/);
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assert.match(script, /setMuted\(!state\.muted\)/);
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assert.match(script, /setReducedMotion\(!state\.reducedMotion\)/);
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assert.match(html, /id="avatar-control"/);
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