fix(gateway): harden websocket streaming under client backpressure
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@@ -20,7 +20,7 @@ extern "C" {
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#define MAZE32_GATEWAY_OUTGOING_LIMIT 768U
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#define MAZE32_GATEWAY_RATE_LIMIT_PER_SECOND 20U
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#define MAZE32_GATEWAY_RATE_LIMIT_CLOSE_THRESHOLD 40U
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#define MAZE32_GATEWAY_PLAYER_LATENCY_BUDGET_MS 250U
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#define MAZE32_GATEWAY_PLAYER_LATENCY_BUDGET_MS 500U
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typedef struct {
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int active;
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