fix(gateway): harden websocket streaming under client backpressure
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@@ -37,7 +37,7 @@ matches use the real 60-second reconnect deadline. It performs these checks:
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2. Verify heartbeat round-trip latency for all six sessions.
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3. Stop consuming one observer stream while Player 1 performs accepted moves;
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intermediate observer updates may be dropped, but player acknowledgements
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must remain within the reported 250 ms budget.
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must remain within the reported 500 ms budget.
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4. Flood a second observer with malformed messages. The fixed rate limiter
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closes sustained abuse, and the players remain responsive.
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5. Complete and authoritatively reset two matches through the real disconnect
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