feat(player): reposition mobile player focal point
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@@ -113,8 +113,11 @@ are not MVP requirements.
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## 7. Player map presentation
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- Keep the player near the center of the map viewport except where maze
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boundaries prevent it.
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- Keep the portrait player horizontally centered at approximately 30% of the
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usable map height, above the directional-pad hand zone. In compact landscape,
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use the stable left-biased focal point in the largest unobstructed map area.
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Recalculate it after resize and rotation without moving the authoritative
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player away from its received `self` cell.
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- Render unknown space as a solid background. Never infer, retain, animate, or
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decorate maze geometry outside the server-provided visible projection.
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- Compute cell size from the current server projection and available map area.
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