feat(player): animate authoritative hedge breakthroughs
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-3
@@ -59,9 +59,13 @@ a maze boundary, and is recalculated on resize and rotation.
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The browser stores the direction for each outstanding move request. A matching
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server `blocked` rejection may include only that player's approved breakthrough
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stage, which bends the already rendered bush wall for at most 340 ms without
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blocked-move text. Opened-passage bits in an ordinary cell projection render as
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a permanent trampled bush gap. Effects have one restartable timer and clear on
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pause, result, reset, disconnect, and control reset. Reduced motion is static.
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blocked-move text. A received opened-passage projection paired with an adjacent
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authoritative player move may show one 480 ms hedge-parting dash and four
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bounded decorative accents before settling at the server-approved destination.
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Opened-passage bits render a permanent trampled bush gap with a 60% clear
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centre. Effects have restartable timers and clear on a newer projection, pause,
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result, reset, disconnect, screen change, and control reset. Reduced motion is
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static and settles directly at the received destination.
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The map draws only a bounded canonical hedge-edge layer generated from current
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received cells. It hashes each visible edge deterministically to choose the
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