feat(ui): replace gameplay icons with local SVGs
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@@ -323,6 +323,12 @@ renders only server-provided visible state. The observer view supports fitting,
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panning, or zooming the complete `32 x 32` map without changing server
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authority.
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The browser renders Player 1 as yellow and Player 2 as blue. The matching key
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and exit use the owner's color as a secondary identity signal, while distinct
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SVG silhouettes and open/closed treatments identify object type and state. This
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presentation mapping is local only and does not alter authoritative game or
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projection data.
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`docs/UI_STYLE.md` is the canonical browser presentation contract. The player
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layout supports a minimum `412 x 916` CSS-pixel viewport. Observer mode requires
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at least `1024 x 768` CSS pixels and presents a large-screen requirement message
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