feat(game): add persistent bush-wall breakthroughs

This commit is contained in:
2026-09-10 23:12:42 +03:00
parent bb5bd73ebd
commit e10ad3acb8
12 changed files with 354 additions and 39 deletions
+4 -2
View File
@@ -109,8 +109,10 @@ approximately five minutes. There is no match time limit.
simultaneous turns.
- A small server-enforced minimum interval exists between accepted moves. Its
value is configurable for playtesting.
- Rejected movement into a wall does not change position and is not a
successful move.
- A server-accepted impact against the same closed interior wall from the same
cell and direction is tracked per player. The first four impacts do not move
the player; the fifth within three seconds of each previous impact opens the
passage in both cells and completes that move. Perimeter walls never open.
- Players do not block each other and may occupy the same cell.
- A meeting occurs when both players occupy the same cell.
- There are no attacks, health, damage, or other combat mechanics in MVP.