feat(maze): shrink map and rebalance compact gameplay

This commit is contained in:
2026-09-08 22:14:13 +03:00
parent 5346f9296f
commit f043b63732
18 changed files with 297 additions and 61 deletions
+2 -2
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@@ -231,7 +231,7 @@ conceptual records include:
outgoing queue.
The maze representation must be sized from configured dimensions with checked
arithmetic. The default 8,192-cell map must not require a per-cell heap
arithmetic. The default 1,024-cell map must not require a per-cell heap
allocation.
## 8. Visibility projection
@@ -317,7 +317,7 @@ The browser application has four presentation modes:
Player controls support keyboard movement, touch swipes, and an explicit
drop-key action. The UI renders only server-provided visible state. The observer
view supports fitting, panning, or zooming the complete `128 x 64` map without
view supports fitting, panning, or zooming the complete `32 x 32` map without
changing server authority.
`docs/UI_STYLE.md` is the canonical browser presentation contract. The player