feat(maze): shrink map and rebalance compact gameplay
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@@ -8,11 +8,11 @@
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extern "C" {
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#endif
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#define MAZE32_MAZE_MAX_WIDTH 128U
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#define MAZE32_MAZE_MAX_HEIGHT 64U
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#define MAZE32_MAZE_MAX_WIDTH 32U
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#define MAZE32_MAZE_MAX_HEIGHT 32U
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#define MAZE32_MAZE_MAX_CELLS (MAZE32_MAZE_MAX_WIDTH * MAZE32_MAZE_MAX_HEIGHT)
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#define MAZE32_MAZE_DEFAULT_WIDTH 128U
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#define MAZE32_MAZE_DEFAULT_HEIGHT 64U
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#define MAZE32_MAZE_DEFAULT_WIDTH 32U
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#define MAZE32_MAZE_DEFAULT_HEIGHT 32U
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#define MAZE32_MAZE_MAX_LANDMARK_PAIRS 16U
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#define MAZE32_MAZE_MAX_ARTIFACT_PAIRS 16U
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#define MAZE32_MAZE_RAM_BUDGET_BYTES (64U * 1024U)
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