feat(maze): shrink map and rebalance compact gameplay
This commit is contained in:
@@ -14,7 +14,7 @@ image. Start from a freshly booted device with no occupied lobby sessions.
|
||||
```
|
||||
|
||||
Monitor the USB serial log at 115200 baud. Confirm application version
|
||||
`0.10.0`, the 4 MB partition table, successful LittleFS mount, station or
|
||||
`0.14.0`, the 4 MB partition table, successful LittleFS mount, station or
|
||||
fallback network startup, registration of all HTTP/WebSocket routes, and
|
||||
health state `serving`.
|
||||
|
||||
@@ -33,7 +33,7 @@ The scenario intentionally takes more than two minutes because both repeated
|
||||
matches use the real 60-second reconnect deadline. It performs these checks:
|
||||
|
||||
1. Connect two players and four observers and assemble all four complete
|
||||
8,192-cell observer projections.
|
||||
1,024-cell observer projections.
|
||||
2. Verify heartbeat round-trip latency for all six sessions.
|
||||
3. Stop consuming one observer stream while Player 1 performs accepted moves;
|
||||
intermediate observer updates may be dropped, but player acknowledgements
|
||||
|
||||
Reference in New Issue
Block a user