feat(maze): shrink map and rebalance compact gameplay

This commit is contained in:
2026-09-08 22:14:13 +03:00
parent 5346f9296f
commit f043b63732
18 changed files with 297 additions and 61 deletions
+3 -3
View File
@@ -226,7 +226,7 @@ def verify_m010(host: str, stress_moves: int, repeat_matches: int) -> None:
)
player_1_view = player_views[0]
assert player_1_view is not None and player_views[1] is not None
assert all(view is not None and len(view["cells"]) == 8192
assert all(view is not None and len(view["cells"]) == 1024
for view in observer_views)
six_client_sample = diagnostics(host)
@@ -422,8 +422,8 @@ def verify_m009(host: str) -> None:
for reader in readers:
reader.join(timeout=35.0)
assert not failures and all(not reader.is_alive() for reader in readers)
assert all(view is not None and len(view["cells"]) == 8192 for view in observer_views)
print("four-observer full-map delivery: PASS (8192 cells each)")
assert all(view is not None and len(view["cells"]) == 1024 for view in observer_views)
print("four-observer full-map delivery: PASS (1024 cells each)")
observers[0].send("move", {"direction": "north"}, "observer-move")
error = observers[0].receive_type("error")