sasa
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3518f8a152
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feat(trails): render authoritative player route trails
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2026-09-13 23:31:26 +03:00 |
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sasa
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8ad856b931
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fix(session): reset lobby when player leaves finished match
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2026-09-13 23:14:09 +03:00 |
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sasa
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b6d484dbc9
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feat(session): add explicit leave and immediate slot release
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2026-09-13 22:53:18 +03:00 |
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sasa
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44433aee9c
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feat(ui): consolidate secondary controls in settings menu
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2026-09-13 22:16:11 +03:00 |
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sasa
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8a37412416
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feat(player): animate authoritative hedge breakthroughs
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2026-09-12 23:38:01 +03:00 |
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sasa
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07eaed9c93
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feat(web): render canonical living hedge maze walls
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2026-09-11 23:46:02 +03:00 |
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sasa
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9ce44cdef7
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feat(art): add living hedge SVG review library
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2026-09-10 23:25:08 +03:00 |
|
sasa
|
e10ad3acb8
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feat(game): add persistent bush-wall breakthroughs
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2026-09-10 23:12:42 +03:00 |
|
sasa
|
8949891a6b
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feat(player): reposition mobile player focal point
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2026-09-10 22:26:55 +03:00 |
|
sasa
|
2501345740
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docs(plans): add playful visual feedback milestone
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2026-09-10 22:08:02 +03:00 |
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sasa
|
abb3ff27b7
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feat(ui): replace gameplay icons with local SVGs
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2026-09-10 21:47:15 +03:00 |
|
sasa
|
8214e7f7ed
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feat(player): add mobile directional pad controls
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2026-09-10 21:23:38 +03:00 |
|
sasa
|
1396bad76d
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feat(player): add avatar-centered drag steering
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2026-09-09 23:15:00 +03:00 |
|
sasa
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3827ba7ec7
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feat(player-ui): add pre-reader controls and onboarding
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2026-09-09 20:56:38 +03:00 |
|
sasa
|
f043b63732
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feat(maze): shrink map and rebalance compact gameplay
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2026-09-08 22:14:13 +03:00 |
|
sasa
|
8ffd6dabcf
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docs(ui): define web application visual style requirements
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2026-09-03 22:06:45 +03:00 |
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