Files
battleship/include/state_presenter.h
T

11 lines
385 B
C

#pragma once
#include <stddef.h>
#include "game_lifecycle.h"
#include "game_types.h"
bool state_presenter_write(const game_state_t *state, role_t viewer, char *output, size_t output_size, size_t *written);
bool state_presenter_write_lifecycle(const game_lifecycle_t *lifecycle, role_t viewer,
char *output, size_t output_size, size_t *written);