Files
battleship/include/session_manager.h
T

8 lines
265 B
C

#pragma once
#include "app_config.h"
#include "game_types.h"
typedef struct { role_t role; bool occupied; uint8_t token[kSessionTokenBytes]; char name[kDisplayNameBytes + 1]; } session_t;
typedef struct { session_t entries[kSessionCapacity]; } session_manager_t;