8 lines
265 B
C
8 lines
265 B
C
#pragma once
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#include "app_config.h"
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#include "game_types.h"
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typedef struct { role_t role; bool occupied; uint8_t token[kSessionTokenBytes]; char name[kDisplayNameBytes + 1]; } session_t;
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typedef struct { session_t entries[kSessionCapacity]; } session_manager_t;
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