Files
maze32/docs/3d/maze32-command-chamber/README.md
T

24 lines
1.1 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Maze32 command chamber
This package designs a 12 m × 12 m gameplay-room lobby with a single central
hero: the maze command table. Four stations give players a clear color-coded
place around a protected circulation ring. The open north portal is 3 m wide
and exposes a short arrival apron rather than implying a blocked route.
All final geometry is procedural Blender geometry: slabs, walls, column rhythm,
hero table, stations, ceiling beacon, and lighting. No external mesh or paid
generation is needed. `build_command_chamber.py` uses an Exact Boolean for the
north opening before adding the brass surround.
Run it with a Blender installation:
```sh
blender --background --python build_command_chamber.py -- --output maze32-command-chamber.blend --renders renders
```
The package is deliberately at the Function-review stage. The prop image and
opening schedule have **not** been marked approved, and no form or runtime
approval has been claimed. After a reviewer inspects the production and review
renders, record their explicit decision in `milestone-reviews.json`; then run
the skill validator for the relevant gate.