Commit Graph

33 Commits

Author SHA1 Message Date
sasa 17ccc0cb0f feat: build a bounded browser Web Audio engine and sound controls 2026-08-31 23:39:56 +03:00
sasa d30eb59225 fix: spectator board rendering 2026-08-31 00:14:27 +03:00
sasa 3fcab465f8 feat: verify multi-client reset recovery and document the emergency workflow 2026-08-31 00:04:24 +03:00
sasa 93af738e36 fix: two-player lobby deadlock 2026-08-30 23:42:26 +03:00
sasa d5eb26d330 feat: add the always-available recovery menu and child-safe confirmations 2026-08-30 23:28:47 +03:00
sasa a68023e684 feat: implement safe leave, profile reset, and full game reset semantics 2026-08-30 23:18:07 +03:00
sasa c0c3c73c7a feat: add label random and animations to web interface 2026-08-30 23:10:23 +03:00
sasa 5cb4d8e9f6 feat: create recognizable Early-20th-Century Warship Silhouettes 2026-08-30 01:37:50 +03:00
sasa 81d70a7862 feat: add Ship-Class Silhouettes and Red Sunk Markers 2026-08-30 01:24:16 +03:00
sasa dfc6b023f7 feat: add player Names Throughout the Game UI 2026-08-30 01:02:34 +03:00
sasa 4d9d0db02d feat: add active-game screen and firing interactions 2026-08-30 00:46:39 +03:00
sasa a12eac6b5b feat: refine the Lobby screen 2026-08-30 00:36:00 +03:00
sasa 5e1502a18d fix: implement the desktop/laptop connection-screen balance 2026-08-30 00:26:14 +03:00
sasa e5f9ad7b28 fix: implement responsive connection-screen updates. 2026-08-30 00:17:40 +03:00
sasa 3793b1d7a3 feat: execute final MVP acceptance and create the release baseline 2026-08-30 00:00:27 +03:00
sasa d67fd327c9 feat: harden errors, recovery, and resource usage 2026-08-29 23:40:37 +03:00
sasa c8e0c9168b feat: complete human-vs-ESP32 gameplay and cumulative statistics 2026-08-29 23:33:27 +03:00
sasa 650ade2726 feat: complete human-vs-human gameplay end to end 2026-08-29 21:31:21 +03:00
sasa e77d9d62c7 feat: build the Russian responsive web interface 2026-08-29 21:11:36 +03:00
sasa 03b283f892 feat: implement WebSocket synchronization and HTTP recovery 2026-08-28 23:33:14 +03:00
sasa 95b3450317 feat: implement the production HTTP API 2026-08-28 23:20:07 +03:00
sasa 97bebfd8fb feat: implement safe state presentation and bounded serialization 2026-08-28 23:04:04 +03:00
sasa a691783f58 feat: implement sessions, lobby, roles, and rematch lifecycle 2026-08-28 22:57:17 +03:00
sasa ec1ff20ddd feat: implement the ESP32 opponent 2026-08-28 22:46:34 +03:00
sasa 65eca822c0 feat: implement and exhaustively test the game domain core 2026-08-28 22:37:14 +03:00
sasa a957d0defc feat: establish the bounded production architecture 2026-08-28 22:28:24 +03:00
sasa 4ff1718307 feat: lock production decisions and resource budgets 2026-08-28 22:21:36 +03:00
sasa 63e33510b3 feat: prove MVP capacity and make the Go/No-Go decision 2026-08-28 21:27:55 +03:00
sasa ef141358e7 feat: prove real-time transport, fallback, and state isolation 2026-08-28 00:35:27 +03:00
sasa 0619c6be9c feat: prove the Wi-Fi, LittleFS, and HTTP vertical slice 2026-08-28 00:09:53 +03:00
sasa c1fb19af53 feat: prove build, flashing, and stable basic operation 2026-08-27 23:33:17 +03:00
sasa 0d921a83a0 feat: identify the board and lock the technical baseline 2026-08-27 23:09:30 +03:00
sasa a5963c9ed6 Intial commit 2026-08-27 22:16:23 +03:00